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Using XML

  • Darren Richardson
  • Paul Milbourne
  • Steve Webster
  • Todd Yard
  • Sean McSharry

Abstract

This chapter covers the following topics:
  • An introduction to XML and E4X

  • How XML can be used with ActionScript 3.0

  • The different methods of constructing XML

Keywords

Root Node Child Node Remote Procedure Call Sibling Node Electronic Program Guide 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Darren Richardson with Paul Milbourne 2009

Authors and Affiliations

  • Darren Richardson
  • Paul Milbourne
  • Steve Webster
  • Todd Yard
  • Sean McSharry

There are no affiliations available

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