Extending Flash on Mobile and Devices Using OEM-Based Solutions
One of the greatest strengths of Flash is its ability to run across multiple devices and platforms with relative ease compared to other runtimes. We’re talking about portability, here, the ability to more easily move Flash content such as applications, games, or user interfaces from one device (or platform for that matter) to another with as few modifications, or tweaks, as possible (sometimes none at all!).
KeywordsPlatform Service Target Device Device Profile Device Platform Event Listener
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