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Extending Flash on Mobile and Devices Using OEM-Based Solutions

Abstract

One of the greatest strengths of Flash is its ability to run across multiple devices and platforms with relative ease compared to other runtimes. We’re talking about portability, here, the ability to more easily move Flash content such as applications, games, or user interfaces from one device (or platform for that matter) to another with as few modifications, or tweaks, as possible (sometimes none at all!).

Keywords

Platform Service Target Device Device Profile Device Platform Event Listener 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Elad Elrom, Scott Janousek, Thomas Joos 2009

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