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Final Exercise: Multiplayer Crazy Eights

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Abstract

The time has come to put everything together in one final example: a multiplayer card game for the Zune. All Zunes have wireless capability, which allows you to connect and send data to other nearby Zunes in an ad hoc fashion.

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© 2009 Dan Waters

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Waters, D. (2009). Final Exercise: Multiplayer Crazy Eights. In: Zune Game Development Using XNA 3.0. Apress. https://doi.org/10.1007/978-1-4302-1862-3_7

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