Abstract
The time has come to put everything together in one final example: a multiplayer card game for the Zune. All Zunes have wireless capability, which allows you to connect and send data to other nearby Zunes in an ad hoc fashion.
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© 2009 Dan Waters
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Waters, D. (2009). Final Exercise: Multiplayer Crazy Eights. In: Zune Game Development Using XNA 3.0. Apress. https://doi.org/10.1007/978-1-4302-1862-3_7
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DOI: https://doi.org/10.1007/978-1-4302-1862-3_7
Publisher Name: Apress
Print ISBN: 978-1-4302-1861-6
Online ISBN: 978-1-4302-1862-3
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