The cornerstone of a good-looking game on any platform is the content. Sure, you could create an entirely text-based game for the Zune, but we’re in the twenty-first century now! Of course, 30 years from now, when you pick up this book and read it for nostalgic reasons, you might have something to say about this formerly cutting-edge technology.


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These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Dan Waters 2009

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  • Dan Waters

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