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Abstract

So far, you’ve learned how to make objects move in a variety of interesting ways. They are missing one crucial component, however: interaction. In this chapter, we’re going to talk about how to tell when objects have collided, and what to do with them when a collision has occurred.

Keywords

Collision Detection Single Axis Current Ball Angle Surface Line Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Jeff Paries 2009

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