Abstract
The word trigonometry is enough to strike fear into people’s hearts. This is usually the part where everyone regrets having slept through their math classes, but not to worry—you’ve done a bit of trig already. It’s true. In the last chapter when we were working with vectors, I slipped a little bit in. That wasn’t so bad, was it? Good. Now we’re going to take a deeper dive and explore what math can do for us when it comes to animating.
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© 2009 Jeff Paries
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(2009). Using Trigonometry for Animation. In: Foundation Silverlight 2 Animation. Apress. https://doi.org/10.1007/978-1-4302-1570-7_6
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DOI: https://doi.org/10.1007/978-1-4302-1570-7_6
Publisher Name: Apress
Print ISBN: 978-1-4302-1569-1
Online ISBN: 978-1-4302-1570-7
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