The previous chapter introduced you to the fine art of building a traditional main window using various types contained within the System.Windows.Forms name-space. Now that you can assemble a Form to represent the shell of your GUI-based applications, the next logical task is to understand the details of rendering geometric images (including text and bitmaps) onto the Form’s client area.
KeywordsGraphic Object Menu Item Event Handler Text String Font Type
Unable to display preview. Download preview PDF.