Abstract
This chapter covers the following:
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Installing the tools necessary for Flash development
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Setting those tools up so they best work with each other
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Creating a simple sample project with those tools
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Exploring some alternative workflows
In previous chapters, we described some of the tools available for open source Flash development. It’s time for you to install those tools and configure them to work together.
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© 2008 Chris Allen, Wade Arnold, Aral Balkan, Nicolas Cannasse, John Grden, Moses Gunesch, Marc Hughes, R. Jon MacDonald, Andy Zupko
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Cite this chapter
Hughes, M. (2008). Preparing an Open Source Workflow. In: The Essential Guide to Open Source Flash Development. Apress. https://doi.org/10.1007/978-1-4302-0994-2_3
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DOI: https://doi.org/10.1007/978-1-4302-0994-2_3
Publisher Name: Apress
Print ISBN: 978-1-4302-0993-5
Online ISBN: 978-1-4302-0994-2
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