Depending on your exposure with the games industry, it may come as a surprise to learn that that vast majority of game development time is spent on level design, which leads to this question: would you rather spend the vast majority of game development time happy or miserable? Of course, if you have someone else doing level design, it now becomes a matter of keeping that person happy, which is probably important as well.
KeywordsGame Engine Mouse Cursor Public Void String Path Float Size
Unable to display preview. Download preview PDF.