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Game Physics: Keeping It Real

  • Lynn Thomas Harrison

Abstract

One thing that can make or break the believability of a game is the physics implementation. Physics is the science of the physical world. It provides the mathematical representation of all dynamic objects. Through this math, we can determine how an object should move realistically.

Keywords

Gear Ratio Front Wheel Engine Torque Cloth Class Game Engine 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Lynn T. Harrison 2003

Authors and Affiliations

  • Lynn Thomas Harrison

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