Identifiers are used to describe allocated memory types such as integer, longs, classes, and other types defined by C# or by you, as the developer. The rules for identifiers are simple:
Identifiers can start with any Unicode letter or an underscore.
Identifiers are case-sensitive.
Identifiers must be unique within a particular scope: namespace, class, method, or code block.
KeywordsNaming Convention Reference Type String Class Garbage Collector String Type
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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