Blocks, Attributes, and External References
You can add, move, copy, and so on, the entity collection as a whole.
You can create a library of commonly used geometry, ready for reuse.
You can save memory by storing all block references in one block definition.
You can make global changes by redefining the block definition at any time—all block references immediately reflect the changes.
KeywordsExternal Reference Block Reference Attribute Definition Simple Block Drawing File
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