Skip to main content

Abstract

A network server application that can handle only one client at a time isn’t very useful. For example, consider an IRC chat application wherein only one client could connect to an IRC chat server at a time. How much fun would it be to chat with yourself? A server is typically required to handle multiple clients simultaneously.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 54.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 69.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Keir Davis, John W. Turner, Nathan Yocom

About this chapter

Cite this chapter

Davis, K., Turner, J.W., Yocom, N. (2004). Client-Server Architecture. In: The Definitive Guide to Linux Network Programming. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0748-1_5

Download citation

  • DOI: https://doi.org/10.1007/978-1-4302-0748-1_5

  • Publisher Name: Apress, Berkeley, CA

  • Print ISBN: 978-1-59059-322-6

  • Online ISBN: 978-1-4302-0748-1

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics