Abstract
In Chapter 2, we covered the basic functions used in socket programming, and demonstrated a simple socket server and a simple socket client. Yet while our server and client programs were functional, they didn’t do all that much. In this chapter and the following chapters, we’ll go through implementing the socket interface in real-world scenarios and creating more robust networked applications step by step.
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© 2004 Keir Davis, John W. Turner, Nathan Yocom
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Davis, K., Turner, J.W., Yocom, N. (2004). Socket Programming. In: The Definitive Guide to Linux Network Programming. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0748-1_3
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DOI: https://doi.org/10.1007/978-1-4302-0748-1_3
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-59059-322-6
Online ISBN: 978-1-4302-0748-1
eBook Packages: Springer Book Archive