This chapter provides an in-depth look at an implementation of John Conway’s Game of Life—probably the most widely implemented application on the planet. You’ll look at this particular program because my version applies ten distinct design patterns, all jumbled together as they are in the real world. At the same time, the program isn’t so large as to be impossible to understand.


Design Pattern Menu Item Line Item Neighborhood Object Outermost Cell 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Allen Holub 2004

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  • Allen Holub

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