Porting .Nettrix to Pocket PC
In this bonus chapter, we’ll go back to our first sample game, .Nettrix, and update it to make it run on a Pocket PC (see Figure 1). There’ll be no new features, except for a few adjustments to the interface to make it playable on a Pocket PC and an update on the score counting.
KeywordsMobile Device Collision Detection Visual Studio Graphic Object Target Device
Unable to display preview. Download preview PDF.