Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+

  • David Weller
  • Alexandre Santos Lobão
  • Ellen Hatton

Abstract

DirectX refers to a collection of Microsoft-created APIs and technologies that help developers more directly access the hardware features of a computer. It was originally released in 1996 as a way for game programmers to access the graphics hardware without requiring the developer to switch out of Windows and into DOS mode. Starting in 2002, Microsoft released a version of DirectX that allowed developers to access the DirectX libraries using .NET languages (such as C#, Visual Basic.NET, and managed C++), which is commonly referred to as Managed DirectX (Microsoft and developers often use the acronym MDX).

Keywords

Sine Dinate Adapter Alloca Stomp 

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Copyright information

© David Weller, Alexandre Santos Lobão, and Ellen Hatton 2004

Authors and Affiliations

  • David Weller
  • Alexandre Santos Lobão
  • Ellen Hatton

There are no affiliations available

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