Interfaces and Collections

  • Andrew Troelsen


This chapter builds on your current understanding of object-oriented development by introducing the topic of interface-based programming. Here you learn how to use C# to define and implement custom interfaces, and come to understand the benefits of building types that support multiple behaviors. Along the way, a number of related topics are also discussed, such as obtaining interface references, explicit interface implementation, and the construction of interface hierarchies.


Object Reference Object User Public Class Public Interface Public Void 


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Copyright information

© Andrew Troelsen 2003

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  • Andrew Troelsen

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