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Interfaces and Collections

  • Andrew Troelsen

Abstract

This chapter builds on your current understanding of object-oriented development by introducing the topic of interface-based programming. Here you learn how to use C# to define and implement custom interfaces, and come to understand the benefits of building types that support multiple behaviors. Along the way, a number of related topics are also discussed, such as obtaining interface references, explicit interface implementation, and the construction of interface hierarchies.

Keywords

Object Reference Object User Public Class Public Interface Public Void 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Andrew Troelsen 2003

Authors and Affiliations

  • Andrew Troelsen

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