A Better Painting Framework (GDI+)

  • Andrew Troelsen


The previous chapter introduced you to the fine art of building a traditional main window using various types contained within the System.Windows.Forms namespace. Now that you can assemble a Form to represent the shell of your GUI-based applications, the next task is to understand the details of rendering graphical data (including stylized text and image data) onto the Form’s client area.


Graphic Class Graphic Type Graphic Object Menu Item Event Handler 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Andrew Troelsen 2003

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  • Andrew Troelsen

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