Getting Started with XNA 2.0

Abstract

The first part of this chapter will get you up and running with XNA 2.0 by guiding you through the installation process and helping you get your code running on a PC and on the Xbox 360 console. The second part of this chapter contains some more advanced topics for those interested in the inner workings of the XNA Framework.

Keywords

Adapter 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Riemer Grootjans 2008

Personalised recommendations