Abstract
In the previous chapters, we talked in depth about how to develop useful and exciting Flash applications that take into account mobile devices’ limitations, for example, bandwidth and memory availability.
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2006 Richard Leggett, Weyert de Boer, Scott Janousek
About this chapter
Cite this chapter
(2006). Distribution and deployment. In: Foundation Flash Applications for Mobile Devices. Apress. https://doi.org/10.1007/978-1-4302-0308-7_11
Download citation
DOI: https://doi.org/10.1007/978-1-4302-0308-7_11
Publisher Name: Apress
Print ISBN: 978-1-59059-558-9
Online ISBN: 978-1-4302-0308-7
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books