Abstract
All painting in Qt is performed through the QPainter class in one way or another. Widgets, pictures, delegates—everything uses the same mechanism. There is actually one exception to the rule (to use OpenGL directly), but you’ll start with the QPainter class.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Editor information
Rights and permissions
Copyright information
© 2007 Johan Thelin
About this chapter
Cite this chapter
(2007). Drawing and Printing. In: Thelin, J. (eds) Foundations of Qt Development. Apress. https://doi.org/10.1007/978-1-4302-0251-6_7
Download citation
DOI: https://doi.org/10.1007/978-1-4302-0251-6_7
Publisher Name: Apress
Print ISBN: 978-1-59059-831-3
Online ISBN: 978-1-4302-0251-6
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books