If you’ve been keeping count, the nonstandard devices that I’ve looked at so far are the webcam (for watching your arm waving) and the gamepad, both of which are common add-on devices for the PC. This chapter travels a less popular path, tentatively entering the exciting world of virtual reality (VR) gaming. Tentative because VR gear (e.g., data gloves, stereoscopic goggles, and even full-body suits) can be rather expensive and complex. Fortunately, I’m using the low-priced, simple-to-use P5 virtual reality glove, so it’s full steam ahead into a bargain-basement version of Minority Report.


Steam Fist 


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© Andrew Davison 2007

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