Abstract

If you’ve been keeping count, the nonstandard devices that I’ve looked at so far are the webcam (for watching your arm waving) and the gamepad, both of which are common add-on devices for the PC. This chapter travels a less popular path, tentatively entering the exciting world of virtual reality (VR) gaming. Tentative because VR gear (e.g., data gloves, stereoscopic goggles, and even full-body suits) can be rather expensive and complex. Fortunately, I’m using the low-priced, simple-to-use P5 virtual reality glove, so it’s full steam ahead into a bargain-basement version of Minority Report.

Keywords

Steam Fist 

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Copyright information

© Andrew Davison 2007

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