Abstract
So that’s it—you’ve made it to the end. You’ve completed all the challenges this book has to offer and, we hope, learned a lot about creating games in the process. You’ve battled demons, flown spacecrafts, dodged crates, juggled starfish, rescued koalas, commanded tanks, survived dogfights, hidden from mummies, and still had time for a game of tic-tac-toe along the way! We hope you’ve enjoyed this journey. Just because this book has come to an end, it doesn’t mean that your gaming projects have to. So before we say a final farewell, we’ll quickly mention some other directions you could explore if you want to continue enhancing your game development skills.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2006 Jacob Habgood and Mark Overmars
About this chapter
Cite this chapter
Habgood, J., Overmars, M. (2006). Final Words. In: The Game Maker’s Apprentice. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0159-5_15
Download citation
DOI: https://doi.org/10.1007/978-1-4302-0159-5_15
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-59059-615-9
Online ISBN: 978-1-4302-0159-5
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books