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You should now have a working understanding of object-oriented programming, how it is implemented in C, and efficient ways of storing data. If you’re a bit unsure, don’t worry; some of these concepts are very complex. You will see plenty of examples of object-oriented design in the next chapter, in which I will introduce GTK+, the graphical user interface library used by Gaim and many other applications.

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© 2005 Sean Egan

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(2005). Programming Gaim. In: Open Source Messaging Application Development. Apress. https://doi.org/10.1007/978-1-4302-0047-5_4

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