Temporal Context And Concurrent Evaluation
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A summary of the historical background to architectural drawing is presented, in order to locate mixed reality technology in relation to existing design traditions. From this background two ideas are introduced — temporal visualisation and concurrent evaluation — as the conceptual underpinning to the implementation of mixed reality technology at the early stages of architectural design. A second section reviews the taxonomy of mixed reality, and clarifies the requirements for a decision support visualisation environment. In conclusion, an approach being developed at the University of Melbourne in conjunction with HITLabNZ is outlined.
KeywordsArchitectural Design Time Context Mixed Reality
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