Exploring Presence And Performance In Mixed Reality-Based Design Space
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This chapter presents an exploratory investigation on measuring the extent of presence in a MR-based design space through a comparative study using a tabletop system with two different types of displays: HMDs and 2D screens. This study explores the link between object presence and design performance in immersive MR-based design space while manipulating 3D blocks representing virtual furniture. A post self-reporting questionnaire was the main method of evaluation used. The results reveal that compared to the immersive HMD, the non-immersive 2D screen provided a more natural movement of objects and more realistic experience due to lower interface awareness, thereby improving design performance.
KeywordsPresence Augmented Reality Virtual Reality Mixed Reality Collaborative Design
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