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Global Agenda! Version 1.0

Toward Interactive Gaming and Simulation of World Politics
  • Christi Electris
  • Dinsha Mistree
Part of the Alliance For Global Sustainability Bookseries book series (AGSB, volume 11)

In this chapter, we report on Global Agenda! – a simulation game designed to explore the complex nature of interactions among actors in a global landscape. There is a long tradition of using simulations and games as tools for teaching and training in international relations, ranging from tools for military strategists and policy makers to games designed to educate students in high school and college to games designed for entertainment. Probably the earliest example of using games for developing military and strategy skills is the Chinese game of Go. According to legend, Go was used as a teaching tool under the Emperor Yao more than 4,000 years ago.

Keywords

Gross Domestic Product Policy Action World Politics Global Agendum Game Engine 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer 2007

Authors and Affiliations

  • Christi Electris
  • Dinsha Mistree

There are no affiliations available

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