Abstract
The surfaces described in this chapter are obtained by transforming a curve. They are not generated as interpolations or approximations of points or vectors and are consequently different from the surfaces described in previous chapters.
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© 2011 Springer-Verlag London Limited
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Salomon (emeritus), D. (2011). Sweep Surfaces. In: The Computer Graphics Manual. Texts in Computer Science. Springer, London. https://doi.org/10.1007/978-0-85729-886-7_16
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DOI: https://doi.org/10.1007/978-0-85729-886-7_16
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