In this paper we present a method to reproduce color display of virtual worlds based on visual perception principles. The purpose of this technique is to solve two main problems: the tone mapping and the color recovery. Both problems arise when we aim at reproducing virtual worlds where illumination conditions are unknown and create dynamic views having a high dynamic range that has to be compressed into the limited range of a monitor or projector, and undesired color casts produced by different light sources.
- Virtual World
- Human Visual System
- Color Constancy
- Tone Mapping
- Virtual Scene
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Marini, D., Gadia, D., Rizzi, A., Gatta, C. (2004). Color and Contrast Adaptation Issues in VR Interfaces for Security Training. In: Spitzer, C., Schmocker, U., Dang, V.N. (eds) Probabilistic Safety Assessment and Management. Springer, London. https://doi.org/10.1007/978-0-85729-410-4_580
Publisher Name: Springer, London
Print ISBN: 978-1-4471-1057-6
Online ISBN: 978-0-85729-410-4
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