This chapter addresses the relationship between the psychology of cognition and learning and the design of instruction in its development during the last half of the former century and the following years in this century. The findings of research on cognition and learning and the applications for the design of instruction become integrated with the developments in information and communication technologies. The chapter shows both the development of the generic ADDIE model and the design of highly specific situated simulation and games.
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Dijkstra, S., Leemkuil, H. (2008). Developments in the Design of Instruction. In: Ifenthaler, D., Pirnay-Dummer, P., Spector, J.M. (eds) Understanding Models for Learning and Instruction. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-76898-4_10
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