G. D. Abowd, E. D. Mynatt and T. Rodden (2002). The human experience [of ubiquitous computing].
IEEE Pervasive Computing
. V. Basmajian (1989). Biofeedback : principles and practice for clinicians. Williams & Wilkins 0683003569 Baltimore.
R. A. Brooks (1991). Intelligence Without Reason, International Joint Conference on Articial Intelligence, pp. 569–595, Aug. 1991, Sydney, Australia.
R. A. Brooks (1991). Intelligence without representation.
R. A. Brooks, M. Coen, D. Dang, J. Debonet, J. Kramer, T. Lozano-Perez, J. Mellor, P. Pook, C. Stauffer, L. Stein, M. Torrance and M. Wessler (1997). The Intelligent Room Project, Proceedings of the Second International Cognitive Technology Conference (CT'97), Aug. 1997, Aizu, Japan.
Y. Chen, H. Huang, W. Xu, R. Wallis, H. Sundaram, T. Rikakis, J. He, T. Ingalls and L. Olson (2006). The Design Of A Real-Time, Multimodal Biofeedback System For Stroke Patient Rehabilitation, SIG ACM Multimedia, Oct. 2006, Santa Barbara, CA.
Y. Chen, H. Huang, W. Xu, R. I. Wallis, H. Sundaram, T. Rikakis, T. Ingalls, L. Olson and J. He (2006). The design of a real-time, multimodal biofeedback system for stroke patient rehabilitation, Proc. of the 14th annual ACM international conference on Multimedia, 763–772, Oct. 2006, Santa Barbara, CA, USA.
Y. Chen, W. Xu, H. Sundaram, T. Rikakis and S.-M. Liu (2007). Media Adaptation Framework in Biofeedback System for Stroke Patient Rehabilitation, Proceedings of the 15th annual ACM international conference on Multimedia, ACM Press, Sep. 2007, Augsburg, Germany.
M. C. Cirstea, A. B. Mitnitski, A. G. Feldman and M. F. Levin (2003). Interjoint coordination dynamics during reaching in stroke.
Experimental Brain Research
M. L. Dombovy (2004). Understanding stroke recovery and rehabilitation: current and emerging approaches.
Current Neurology and Neuroscience Reports 2004
P. Dourish (2001). Where the action is : the foundations of embodied interaction. MIT Press 0262041960 (alk. paper) Cambridge, Mass. ; London.
E. Dursun, N. Dursun and D. Alican (2004). Effects of biofeedback treatment on gait in children with cerebral palsy.
Disability and Rehabilitation
J. Gallichio and P. Kluding (2004). Virtual Reality in Stroke Rehabilitation: Review of the Emerging Research.
Physical Therapy Reviews
C. Ghez, T. Rikakis, R. L. Dubois and P. Cook (2000). An Auditory display system for aiding interjoint coordination, Proc. International Conference on Auditory Display, Apr. 2000, Atlanta, GA.
J. Gray (2003). What next
: A dozen information-technology research goals.
Journal of the ACM
G. E. Gresham, P. W. Duncan and W. B. E. A. Stason (1996). Post-Stroke Rehabilitation/Clinical Practive Guideline. Aspen Publishers, Inc. 30-010-00 Gaithersburg, Maryland.
D. J. Grout and C. V. Palisca (2001). A history of western music. Norton 0393975274 New York.
H. Woldag, G. Waldmann, G. Heuschkel and H. Hummelsheim (2003). Is the repetitive training of complex hand and arm movements beneficial for motor recovery in stroke patients? Clinical Rehabilitation 2003 Nov
X. He, W.-Y. Ma, O. King, M. Li and H. Zhang (2003). Learning and Inferring a Semantic Space from User's Relevance Feedback for Image Retrieval.
IEEE Transactions on Circuits and Systems for Video Technology.
E. R. Hilgard and G. H. Bower (1975). Recent developments. Theories of learning(eds). Englewood Cliffs, N.J.,, Prentice-Hall: 550–605.
M. Holden and T. Dyar (2002). Virtual environment traing: a new tool for neurorehabilitation.
M. Holden, E. Todorov, J. Callahan and E. Bizzi (1999). Virtual environment training imporves motor performance in two patients with stroke: case report.
J. Hollan, E. Hutchins, D. Kirsh and A. Sutcliffe (2000). Distributed cognition: toward a new foundation for human-computer interaction research On the effective use and reuse of HCI knowledge.
ACM Transaction Computing-Human Interaction
E. Hutchins (1995). Cognition in the wild. MIT Press 0262082314 Cambridge, Mass.
H. Ishii and B. Ullmer (1997). Tangible bits: towards seamless interfaces between people, bits and atoms, Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press, 234–241,
H. Ishii, C. Wisneski, S. Brave, A. Dahley, M. Gorbet, B. Ullmer and P. Yarin (1998). ambientROOM: integrating ambient media with architectural space, CHI 98 conference summary on Human factors in computing systems, ACM Press, 173–174,
D. Jack, R. Boian, A. S. Merians, M. Tremaine, G. C. Burdea, S. V. Adamovich, M. Recce and H. Poizner (2001). Virtual reality-enhanced stroke rehabilitation.
IEEE Transactions on Neural Systems and Rehabilitation Engineering
R. V. Kenyon, J. Leigh and E. A. Keshner (2004). Considerations for the future development of virtual technology as a rehabilitation tool.
J Neuroengineering Rehabilitation
D. Kirsh (1995). The intelligent use of space.
Y.-F. Ma and H.-J. Zhang (2003). Contrast-based image attention analysis by using fuzzy growing, Proceedings of the eleventh ACM international conference on Multimedia, 1-58113-722-2, ACM Press, 374–381, Nov. 2003., Berkeley, CA, USA.
A. Mazalek, G. Davenport and H. Ishii (2002). Tangible viewpoints: a physical approach to multimedia stories, Proceedings of the tenth ACM international conference on Multimedia, ACM Press, 153--160,
J. Moreland and M. A. Thomson (1994). Efficacy of electromyographic biofeedback compared with conventional physical therapy for upper-extremity function in patients following stroke: a research overview and meta-analysis.
74(6): 534–543; discussion 544–537.
M. T. Schultheis and A. A. Rizzo (2001). The application of virtual reality technology for rehabilitation.
Y. Sun, H. Zhang, L. Zhang and M. Li (2002). A System for Home Photo Management and Processing, Proceedings of the 10th ACM international conference on Multimedia, pp. 81–82, Dec. 2002, Juan Les-Pins, France.
H. Sundaram and S.-F. Chang (2000). Determining Computable Scenes in Films and their Structures using Audio-Visual Memory Models, Proc. Of ACM International Conference on Multimedia 2000, pp. 95–104, Nov. 2000, Los Angeles, CA, USA.
G. Theocharous, K. Murphy and L. P. Kaelbling (2003). Representing hierarchical POMDPs as DBNs for multi-scale robot localization, Workshop on Reasoning about Uncertainty in Robotics, International Joint Conference on Artificial Intelligence, Acapulco, Mexico.
M. Tidwell, R. S. Johnston, D. Melville and T. A. Furness (1995). The virtual retinal display-a retinal scanning imaging system, Proceeding of Virtual Reality World' 95, 325–333, Heidelberg.
B. Ullmer and H. Ishii (2000). Emerging Frameworks for Tangible User Interfaces.
IBM Systems Journal
39(3 & 4): pp. 915–931.
J. P. Wann and J. D. Turnbull (1993). Motor skill learning in cerebral palsy: movement, action and computer-enhanced therapy.
Baillieres Clinical Neurology
M. Weiser (1993). Some computer science issues in ubiquitous computing.
D. White, K. Burdick, G. Fulk, J. Searleman and J. Carroll (2005). A virtual reality application for stroke patient rehabilitation, IEEE International Conference on Mechatronics & Automation Niagara Falls, July 2005, Canada.
S. L. Wolf, P. A. Catlin, S. Blanton, J. Edelman, N. Lehrer and D. Schroeder (1994). Overcoming limitations in elbow movement in the presence of antagonist hyperactivity.
S. H. You, S. H. Jang, Y. H. Kim, M. Hallett, S. H. Ahn, Y. H. Kwon, J. H. Kim and M. Y. Lee (2005). Virtual reality-induced cortical reorganization and associated locomotor recovery in chronic stroke: an experimenter-blind randomized study.