Streaming over Throughput-Limited Paths



Streaming real-time media might increase the congestion of bottleneck links. This may disrupt the transmissions of other users and even delay the delivery of the media stream itself. In the first part of this chapter, we analyze the impact of self-congestion on the performance of a low-latency media streaming system operating over a throughput-limited network path. We present a ratedistortion model which captures both the effect of compression and of late losses due to congestion on the decoded video quality of the system. This model is helpful to determine how close to the physical channel capacity a low-latency video streaming system can operate.


Mean Square Error Time Slot Packet Loss Video Stream Video Quality 
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Copyright information

© Springer Science+Business Media, LLC 2007

Authors and Affiliations

  1. 1.Streaming Media Systems Group Hewelett-Packard LaboratoriesPalo AltoUSA
  2. 2.Department of Electrical EngineeringInformation Systems LaboratoryStanfordUSA

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