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Numerical Solution to the Acoustic Homicidal Chauffeur Game

Conference paper
Part of the IFIP — The International Federation for Information Processing book series (IFIPAICT, volume 46)

Abstract

A well-known differential game in the theory of differential games is the “homicidal chauffeur” problem which was introduced by Isaacs [7]. It is a pursuit-evasion game. In the paper, a variant of this problem proposed by Bernhard [3] is considered. The computation of level sets of the value function in this variant becomes difficult since holes in the “victory domains” of the pursuer can appear. Some results of the computation of level sets of the value function are presented. An explanation of the generation of holes is given, based on the analysis of families of semipermeable curves.

Keywords

Differential Game Extremal Trajectory Extremal Control Lower Front Barrier Line 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© IFIP International Federation for Information Processing 2000

Authors and Affiliations

  1. 1.Institute of Mathematics and MechanicsEkaterinburgRussia
  2. 2.Center of Advanced European Studies and ResearchBonnGermany

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