Abstract
Issues and challenges for the future development and application of games for production management are discussed, based on the results of a group work session at the closing of the workshop. A general model is used to discuss trends in industry and to identify key elements of designing, operating and validating simulation games. New types of simulation games may contribute to meet these trends. However, it will require that new focal areas be included and new elements be developed. The paper will discuss the direction of this development.
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Ventä, M. and Mäkelä, J.-P. (1997) The Effects of Games on Developing Production Management - Workshop Summary, August 1997, Helsinki University of Technology, 10 p. (unpublished report).
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© 1998 Springer Science+Business Media Dordrecht
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Riis, J.O., Smeds, R. (1998). The future of simulation games: Issues and challenges. In: Smeds, R., Riis, J.O. (eds) Experimental Learning in Production Management. IFIP — The International Federation for Information Processing. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-35354-8_14
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DOI: https://doi.org/10.1007/978-0-387-35354-8_14
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4757-5199-4
Online ISBN: 978-0-387-35354-8
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