Abstract
Industries in many high-volume global businesses, such as automotive, consumer electronics and telecommunications are moving to a two phased product development paradigm with an all-digital front-end to develop the product concepts, and an agile production capability to manufacture and market the product. In this position-type paper we address a particular enabling technology, virtual prototyping, in the context of consumer electronics and telecommunication industries. A virtual reality based development environment for consumer electronics and telecommunication products is described. The aim is to develop all-digital prototypes resembling the physical products as closely as possible in terms of visual 3-D image, behavioural, functional, haptic characteristics and auditory characteristics.
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© 1996 Springer Science+Business Media Dordrecht
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Pulli, P.J., Salmela, M.L., Similä, J.K... (1996). Virtual prototyping based development and marketing of future consumer electronics products. In: Terashima, N., Altman, E. (eds) Advanced IT Tools. IFIP — The International Federation for Information Processing. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-34979-4_31
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DOI: https://doi.org/10.1007/978-0-387-34979-4_31
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4757-4416-3
Online ISBN: 978-0-387-34979-4
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