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Abstract

This chapter is written for advanced Open Geometry users with some programming experience. It is not written for C++ beginners! We will deal with items such as:

  • • multiple scene programs,

  • • line scope of variables,

  • • workspace,

  • • dynamic memory,

  • • privacy of classes,

  • • customizing Open Geometry to your special preferences.

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© 2002 Springer Science+Business Media New York

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Glaeser, G., Schröcker, HP. (2002). How to Expand Open Geometry. In: Handbook of Geometric Programming Using Open Geometry GL . Springer, New York, NY. https://doi.org/10.1007/978-0-387-22448-0_7

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  • DOI: https://doi.org/10.1007/978-0-387-22448-0_7

  • Publisher Name: Springer, New York, NY

  • Print ISBN: 978-1-4684-9289-7

  • Online ISBN: 978-0-387-22448-0

  • eBook Packages: Springer Book Archive

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