Abstract
This chapter is written for advanced Open Geometry users with some programming experience. It is not written for C++ beginners! We will deal with items such as:
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• multiple scene programs,
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• line scope of variables,
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• workspace,
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• dynamic memory,
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• privacy of classes,
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• customizing Open Geometry to your special preferences.
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© 2002 Springer Science+Business Media New York
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Glaeser, G., Schröcker, HP. (2002). How to Expand Open Geometry. In: Handbook of Geometric Programming Using Open Geometry GL . Springer, New York, NY. https://doi.org/10.1007/978-0-387-22448-0_7
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DOI: https://doi.org/10.1007/978-0-387-22448-0_7
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4684-9289-7
Online ISBN: 978-0-387-22448-0
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