Expression and motion control of hair using fast collision detection methods
A trial to generate the object in the natural world by computer graphics is now actively done. Normally, huge computing power and storage capacity are necessary to make real and natural movement of the human's hair. In this paper, a technique to synthesize human's hair with short processing time and little storage capacity is discussed. A new Space Curve Model and Rigid Segment Model are proposed. And also high speed collision detection with the human's body is discussed.
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