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The architecture of rattlesnake: A real-time multimedia network

  • Gerard J. M. Smit
  • Paul J. M. Havinga
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 712)

Abstract

This paper presents the architecture and implementation of the Rattlesnake network. It will be used as a platform for ATM communication, and will provide communication facilities for demanding distributed real-time multimedia applications.

Workstations are connected via point-to-point (TAXI) links to a switching fabric. The fabric consists of switching elements, interconnected in a Kautz topology. Kautz networks have desirable features such as: small diameter, fixed degree, fault tolerant and have a self routing capability even if some links fail.

The transfer mode is based on hybrid TDM, a combination of STM (circuit switching) and ATM (packet switching). For hard real-time traffic (e.g. voice and video) STM like end-to-end logical connections can be set up to guarantee a bounded latency. For non real-time traffic (e.g. file transfer), that has a more bursty nature, we use ATM with store- and-forward routing to achieve a high network utilisation. The nosy worms protocol is used to avoid deadlock.

The network uses real-time virtual channels. These channels can be claimed to reserve bandwidth and to guarantee a bounded latency. For the implementation we use off-the-shelf programmable components (FPGAs).

Keywords

ATM multimedia communications low latency networks real-time Kautz graphs 

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Copyright information

© Springer-Verlag Berlin Heidelberg 1993

Authors and Affiliations

  • Gerard J. M. Smit
    • 1
  • Paul J. M. Havinga
    • 1
  1. 1.Dept. Computer ScienceUniversity of TwenteAE Enschedethe Netherlands

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