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A programming environment for multimedia applications

  • Simon GibbsEmail author
  • Christian BreitenederEmail author
  • Laurent DamiEmail author
  • Vicki de MeyEmail author
  • Dennis TsichritzisEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 614)

Abstract

A programming environment for the development of multimedia applications is described. The environment is based on a two-level architecture: a systems-oriented framework-level concerned with hardware control and synchronization and a user-oriented scripting-level concerned with presentation specification. The two levels are outlined.

Keywords

Multimedia Application Active Object Media Object Synchronization Mode Object Time 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

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    Dami, L, Fiume, E., Nierstrasz, O. and Tsichritzis, D. Temporal Scripts for Objects. In Active Object Environments, (Ed. D. Tsichritzis) Centre Universitaire d'Informatique, Université de Genève, 1988.Google Scholar
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    Gibbs, S., Dami, L., and Tsichritzis, D. An Object-Oriented Framework for Multimedia Composition and Synchronisation, Eurographics Multimedia Workshop, Stockholm, 1991.Google Scholar
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    Nierstrasz, O., Dami, L., de Mey, V., Stadelmann, M., Tsichritzis, D., and Vitek, J. Visual Scripting: Towards Interactive Construction of Object-Oriented Applications. In Object Management, (Ed. D. Tsichritzis) Centre Universitaire d'Informatique, Université de Genève, 1990.Google Scholar
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    Tsichritzis, D. and Gibbs S. Virtual Museums and Virtual Realities. Proc. of the International Conference on Hypermedia and Interactivity in Museums, 17–25, 1991.Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 1992

Authors and Affiliations

  1. 1.Université de GenèveSuisse

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