Abstract
In the field of distributed discrete event simulation we introduced the split queue time warp algorithm, which is a generalization of the well known time warp algorithm. The main feature is allowing lazy message reception and so the rollback frequency may be reduced. This paper describes a method for global virtual time approximation during a simulation run respecting the specific structure of such a system. This will keep the interference with the underlying simulation at a very low degree.
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© 1999 Springer-Verlag Berlin Heidelberg
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Hagenauer, H. (1999). Global Virtual Time Approximation for Split Queue Time Warp. In: Zinterhof, P., Vajteršic, M., Uhl, A. (eds) Parallel Computation. ACPC 1999. Lecture Notes in Computer Science, vol 1557. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-49164-3_52
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DOI: https://doi.org/10.1007/3-540-49164-3_52
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