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Twin Worlds: Augmenting, Evaluating, and Studying Three-Dimensional Digital Cities and Their Evolving Communities

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Book cover Digital Cities II: Computational and Sociological Approaches (Digital Cities 2001)

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Abstract

New approaches and tools are required to inform the design and implementation of 3-dimensional (3-D) digital cities and to steer the growth of their virtual communities. This paper argues to apply information visualization techniques and to utilize Twin Worlds — pairs of virtual worlds in which one world is devoted to visualize user interaction data collected in the other world — to augment, evaluate, and research the digital cities of tomorrow. The approach is exemplified by means of an abstract scholarly digital city: A 3-D collaborative Memory Palace — a shared resource of online documents (web pages, papers, images, videos, software demos) for faculty and students at the School of Library and Information Science at Indiana University — and its twin, Mirror Garden — a second 3-D world that visualizes user interaction data collected in the Memory Palace.

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Börner, K. (2002). Twin Worlds: Augmenting, Evaluating, and Studying Three-Dimensional Digital Cities and Their Evolving Communities. In: Tanabe, M., van den Besselaar, P., Ishida, T. (eds) Digital Cities II: Computational and Sociological Approaches. Digital Cities 2001. Lecture Notes in Computer Science, vol 2362. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45636-8_20

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  • DOI: https://doi.org/10.1007/3-540-45636-8_20

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