Abstract
The distributed simulation revolution started early in the 80’s with the SIMNET (Simulation Network) program sponsored by the US DoD ARPA (Advanced Research Project Agency), and aimed at producing distributed systems [32]. The necessity to have those simulators interact has lead in the 90’s to two trends: the ALSP (Aggregate Level Simulation Protocol) and the DIS (Distributed Interactive Simulation). ALSP was designed for high-level training (Company, Division, etc.), and non real-time simulators. On the other hand, the DIS standard (IEEE1278) was created for real-time simulations at a finer level of resolution (Vehicle level). This latter standard was based on broadcasting communication methods, and defined therefore around 30 PDU (Protocol Data Units).
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© 2001 Springer-Verlag Berlin Heidelberg
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Becchini, R., Chilaev, P., Krivtsov, V., Viglietti, I., Volochinov, V. (2001). Middleware. In: Drira, K., Villemur, T., Martelli, A. (eds) Cooperative Environments for Distributed Systems Engineering. Lecture Notes in Computer Science, vol 2236. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45582-5_5
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DOI: https://doi.org/10.1007/3-540-45582-5_5
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