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Review: RoboCup through 2000

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Part of the Lecture Notes in Computer Science book series (LNCS,volume 2063)

Abstract

Can a team of robots beat the human world champions at soccer? That is the 50-year grand challenge at the heart of the Robotic Soccer World Cup (RoboCup) initiative. Every year, researchers from around the world gather at the RoboCup tournaments to test their teams of software and hardware soccer players against each other. We report here on the first three of these tournaments, which were held in 1997 (Nagoya), 1998 (Paris) and 1999 (Stockholm).We summarise the game results, the practical and scientific lessons learned, and the progress towards that grand challenge goal.

Keywords

  • soccer
  • multi-agent systems
  • learning
  • opponent-modelling

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© 2001 Springer-Verlag Berlin Heidelberg

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Noda, I., Frank, I. (2001). Review: RoboCup through 2000. In: Marsland, T., Frank, I. (eds) Computers and Games. CG 2000. Lecture Notes in Computer Science, vol 2063. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45579-5_29

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  • DOI: https://doi.org/10.1007/3-540-45579-5_29

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-43080-3

  • Online ISBN: 978-3-540-45579-0

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