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Multimedia Games for Visually Impaired Children

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Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2398))

Abstract

The TiM project intends to develop and to adapt computer games for visually impaired children. To describe the user’s needs is the first step of this project. This analysis will allow us to define two important points: the soft architecture & the authoring tools and the computer Human Interface for children and the resources (audio, tactile,...). This paper presents TiM’s approach concerning to human dimension and the advance concerning adapted games.

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References

  1. Archambault, D., Burger, D.: TIM Development and adaptation of computer games for young blind children — Interactive Learning Environments for Children — ERCIM WG U14ALL & i3Spring Days 2000, Athens, 2000

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  4. Richir, S.: La conception de produits nouveaux dans l’industrie du jouet (Design news products in toy’s industry) — Thèse de doctorat, ENSAM, Paris, 1996

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© 2002 Springer-Verlag Berlin Heidelberg

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Buaud, A., Svensson, H., Archambault, D., Burger, D. (2002). Multimedia Games for Visually Impaired Children. In: Miesenberger, K., Klaus, J., Zagler, W. (eds) Computers Helping People with Special Needs. ICCHP 2002. Lecture Notes in Computer Science, vol 2398. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45491-8_38

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  • DOI: https://doi.org/10.1007/3-540-45491-8_38

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-43904-2

  • Online ISBN: 978-3-540-45491-5

  • eBook Packages: Springer Book Archive

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