Generation of True 3D Films

  • Jean-Christophe Nebel
Conference paper

DOI: 10.1007/3-540-45420-9_2

Part of the Lecture Notes in Computer Science book series (LNCS, volume 2197)
Cite this paper as:
Nebel JC. (2001) Generation of True 3D Films. In: Balet O., Subsol G., Torguet P. (eds) Virtual Storytelling Using Virtual Reality Technologies for Storytelling. ICVS 2001. Lecture Notes in Computer Science, vol 2197. Springer, Berlin, Heidelberg


We define a true 3D film as a film that can be viewed from any point in space. In order to generate true 3D films, the 3D-MATIC Research Laboratory of the University of Glasgow has been developing a capture 3D studio based on photogrammetry technology. The idea is simply to generate 25 photo-realistic 3D models of a scene per second of film. After the presentation of the state of the art in the domain, the core technology of our dynamic 3D scanner is detailed. Finally first results, based on a 12 camera system, are shown and the potential applications of this new technology for virtual storytelling are investigated.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2001

Authors and Affiliations

  • Jean-Christophe Nebel
    • 1
  1. 1.3D-MATIC Research Laboratory, Department of Computing ScienceUniversity of GlasgowGlasgowUK

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