Virtual Agents’ Self-Perception in Story Telling

  • Eric Maffre
  • Jacques Tisseau
  • Marc Parenthoёn
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2197)

Abstract

The goal of this work is self-perception modeling of autonomous agents in virtual story telling. It’s inspired from work of psychologists and neuro-physiologists. From psychology, we use fuzzy cognitive maps (FCM) to model and implement believable agents’ behaviours. These cognitive maps allow us to give not only sensation but also perception, in the sense that our agents perceive environment in function of their inner states or emotions. From neuro-physiology, we implement the idea that movement is simulated in the cortex before it is performed in real world. Virtual agent’s self-perception is the ability to simulate different behaviours in its own imaginary space before acting in “real” world. This self-perception implemented by “simulation in the simulation” is one of the keys for the autonomy of virtual entities’ decision.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Berthoz A., Le Sens du Mouvement, Odile Jacob Ed.,Paris,1997.Google Scholar
  2. 2.
    Harrouet F., oRis: s’Immerger par le Langage pour le Prototypage d’Univers Virtuels à Bases d’Entités Autonomes,PhD Thesis,Brest University, France,2000.Google Scholar
  3. 3.
    Kosko B.,Fuzzy Cognitive Maps, International Journal Man-Machine Studies, 24:65–75,1986.MATHCrossRefGoogle Scholar
  4. 4.
    Kosko B.,Hidden patterns in Combined and Adaptative Knowledge Networks, International Journal of approximate Reasonning,2:337–393,1988.Google Scholar
  5. 5.
    Parenthoёn M., Reigner P., Tisseau J., Dory F.,Agen t’s Perception and Charactors in Virtual Worlds: Put Fuzzy Cognitives Maps To Work, Proceding of VRIC’01, 11–18,La val,2001.Google Scholar
  6. 6.
    Thalmann D.,Challenges for the Research in Virtual Humans, Workshop Achieving Human-like behavior in interactive animated agent,Barcelona,Spain,June 3,2000.Google Scholar
  7. 7.
    Tolman E. C., Cognitiv e Maps in Rats and Men, Psychological Review,42,55, 189–208,1948.CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2001

Authors and Affiliations

  • Eric Maffre
    • 1
  • Jacques Tisseau
    • 1
  • Marc Parenthoёn
    • 1
  1. 1.Laboratoire d’Informatique Industrielle (Li2/EA2215)Ecole Nationale d’Ingénieurs de BrestBrest CedexFrance

Personalised recommendations