Abstract
We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and the other a relatively un-constrained system in which the behavior of agents is governed by evolved computer programs. We describe the systems in detail, document the emergence of collective behavior, and argue that these systems present new opportunities for the study of group dynamics in an evolutionary context.
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Spector, L., Klein, J., Perry, C., Feinstein, M. (2003). Emergence of Collective Behavior in Evolving Populations of Flying Agents. In: Cantú-Paz, E., et al. Genetic and Evolutionary Computation — GECCO 2003. GECCO 2003. Lecture Notes in Computer Science, vol 2723. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45105-6_6
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DOI: https://doi.org/10.1007/3-540-45105-6_6
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