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The Foundations to Build a Virtual Human Society

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Part of the Lecture Notes in Computer Science book series (LNAI,volume 2190)

Abstract

The simulation of the dynamics of human societies is not an easy task, and we propose a bottom-up approach, which consists in defining the human entity as a single, autonomous and independent entity (called Agent), and then immerse many of them in a common environment to let them interact and co-operate as the environment evolves. To achieve our goal and create Virtual Human societies, we try to extend the concepts we have developed for crowd simulations to encompass more autonomy at the level of individuals.

Keywords

  • Nonverbal Communication
  • Common Environment
  • Virtual Agent
  • Virtual Human
  • Agent Architecture

These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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  • DOI: 10.1007/3-540-44812-8_1
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© 2001 Springer-Verlag Berlin Heidelberg

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Thalmann, D. (2001). The Foundations to Build a Virtual Human Society. In: de Antonio, A., Aylett, R., Ballin, D. (eds) Intelligent Virtual Agents. IVA 2001. Lecture Notes in Computer Science(), vol 2190. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44812-8_1

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  • DOI: https://doi.org/10.1007/3-540-44812-8_1

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-42570-0

  • Online ISBN: 978-3-540-44812-9

  • eBook Packages: Springer Book Archive

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