Abstract
This paper presents a short review of the history surrounding the development of haptic feedback systems, from early manipulators and telerobots, used in the nuclear and subsea industries, to today’s impressive desktop devices, used to support real-time interaction with 3D visual simulations, or Virtual Reality. Four examples of recent VR projects are described, illustrating the use of haptic feedback in ceramics, aerospace, surgical and defence applications. These examples serve to illustrate the premise that haptic feedback systems have evolved much faster than their visual display counterparts and are, today, delivering impressive peripheral devices that are truly usable by non-specialist users of computing technology.
Keywords
- Virtual Reality
- Haptic Feedback
- Immersive Virtual Reality
- American Nuclear Society
- Remote Handling
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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© 2001 Springer-Verlag Berlin Heidelberg
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Stone, R.J. (2001). Haptic feedback: a brief history from telepresence to virtual reality. In: Brewster, S., Murray-Smith, R. (eds) Haptic Human-Computer Interaction. Haptic HCI 2000. Lecture Notes in Computer Science, vol 2058. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44589-7_1
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DOI: https://doi.org/10.1007/3-540-44589-7_1
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